Post by Professor Hermione Potter on Jun 6, 2007 18:07:15 GMT -5
Species-Rules
Vampires and Werewolves
Vampires and Werewolves
Due to the increasing trend of vampire and werewolf characters here on Trio's, the staff have felt it appropriate to design a standard for all the different variations of werewolves and vampires. Of course, in both modern and older literature, many different definitions of 'what a [species] is' exist. However, if the co-existence of all these mutations is to be succesful, a strict site-wide definition needs to be established. Therefore, the following new descriptions are coming into effect immediatley. As usual, anyone already in possession of a vampire/werewolf character doesn't need to follow these. However, if your biography does not state a specific history or description of the vampiric/lycanthropic traits of your character, then these rules apply to you as well.
Vampires
With advances in potion making over the last few centuries, Wizards have developed a potion for vampires that enables them to be in the sunlight at all times. However, this potion must be taken once a week for it to be succesful, and failure to take this potion could have disastrous consequences. This potion also has the side-effect of the blood-craving, and vampires are able to live pretty normal lives, as they can eat as a normal person would. Various different ways of 'warding' vampires have their places in myth and in fact. They are burnt by crucifixes, and a stake in the heart will kill a vampire. However, holy water is a myth - it doesn't do anything to a vampire, similar to garlic which also has no effect on the species. Vampires are made vampiric by being bitten by another, and as such cannot have the 'vampire gene' passed down through the family. Vampires cannot procreate, as technically they do not live. Therefore, half-vampires are a thing of myth. They also stop growing old from the moment they are bitten - the aging cycle stops immediatley, though they can still count their years. Physical characteristics will stop developing once vampires are bitten. They do, however, grow fangs, but these are 'retractable' so they can look relatively normal all the time.
Werewolves
Werewolves run, generally, by the Harry Potter canon definition. The 'werewolf-condition' is called lycanthropy, and is developed either genetically or by being bitten. For somebody to be a werewolf by birth, both their parents must be lycanthropic, as the gene is recessive, and they would feel no effects of the condition if they were 'half-werewolf', though this race does exist. Half-werewolves do not transform, unlike full-werewolves. The full-werewolves do transform, though this is done out of role-play for various reasons. They transform in 'another location' from the school*. There is no hunger, in a werewolf, for raw meat. A massive side-effect of the transformation is the tendancy for the werewolf to be irritable nearer the time of the transformation. This is similar to PMS, and could be likened to being 'very hormonal'. A potion is also taken by werewolves to calm other side-effects of lyncanthropy, including an obsessive compulsive disorder regarding the full moon; chronic sweating and uncontrollable magic.
Any questions regarding this rule should be addressed to the Headmistress or Albus Dumbledore.
*If, for role play reasons, you would like to include the transformation in a thread, then the Headmistress should be contacted. Written permission will be required from her, and her alone.